Editing Everything you need to start creating ZDoom mods. A full-fledged level and resource editor for Doom; which supports most *ZDoom features. Available for Windows, Mac, and Linux. A level editor with complete support of *ZDoom features. ACS script compiler for use with ZDoom and/or Hexen. This is not the version of ACC released.
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It supports all of ZDoom's language extensions. Mac OS X version of the ACC script compiler. Command-line utility only; requires terminal to run, no.app package included.
This is a standalone version of ZDoom's internal node builder. Its most important feature is that it knows about polyobjects, but it can also build GL nodes if you don't want to wait for glBSP to do it. At the time of writing, it is also the only nodebuilder with support.